How to make a Double Jump Game in Scratch | Platformer game in Scratch | Step by Step Coding
Scratch Game
Introduction to Double Jump Game in Scratch
Scratch is a fantastic platform for beginners to learn programming by making games, animations, and interactive stories. Among the many kinds of games, platformers (games where a character jumps over obstacles, possibly across platforms) are especially fun and rewarding.
In this blog post, you will learn how to make a game in Scratch with smooth movement and obstacles, how to create a double jump game in Scratch—allowing the player to jump once, and then again in mid-air for extra reach, and how to add scoring, game over / winning states, sound, and polish.
What You Will Learn:
This comprehensive guide teaches you how to:
- Create a platformer game with double jump mechanics
- Implement gravity and jumping physics
- Add collision detection for platforms and obstacles
- Use variables for game state management
- Program player controls and movement
- Add scoring, lives, and win/lose conditions
- Enhance the game with power-ups, parallax backgrounds, and more
This project is perfect for intermediate Scratch users who want to learn advanced game mechanics and physics simulation.
Watch the Full YouTube Tutorial Here:
How to make a Double Jump Game in Scratch | Rabbit jumping game in Scratch | Platformer Game
Project Overview: What You'll Build
In this game:
- The player controls a rabbit sprite that moves across a cityscape
- Obstacles like trees and rocks glide from right to left
- The player can jump once and then double jump in mid-air
- Collision with obstacles ends the game or reduces lives
- Score increases over time; reach a target score to win
- Game over and win screens with sound effects
This is an excellent project for learning physics, collision detection, and game state management in Scratch.
Prerequisites
Before starting this tutorial, you should have:
- A Scratch account (scratch.mit.edu) or the offline editor
- Basic familiarity with Scratch: sprites, costumes, backdrops, events, motion blocks, variables
- Optional: graphics/sound assets (but you can use built-in ones)
Step-by-Step Coding Guide
1. Setting Up Sprites & Backdrops
Start by preparing your project:
- Delete unneeded sprites
- Add a rabbit sprite, resize to 30%, keep two costumes for animation
- Add tree and rock sprites, resize appropriately
- Set up backdrops: Night City with Street, plus You Win and You Lose screens
2. Variables
Create the following variables:
- Points (for all sprites) – tracks score
- Jumps (for rabbit) – tracks remaining jumps
- Y Speed (for all sprites) – handles gravity and vertical motion
- Lives (optional, for health system)
3. Basic Motion, Gravity, and Double Jump
Implement core mechanics:
set [Y Speed v] to (0)
set [Jumps v] to (2)
go to x: (67) y: (0)
switch backdrop to [Night City with Street]
forever
change [Y Speed] by (-1)
change y by (Y Speed)
if
set [Y Speed] to (0)
set [Jumps] to (2)
end
end
This handles gravity and resets jumps when touching the ground.
4. Movement and Respawn
Add horizontal movement and edge handling:
if
change x by (5)
end
if
set [Y Speed] to (0)
go to x: (-167) y: (0)
end
end
5. Double Jump Logic
Allow jumping up to two times:
if <(Jumps) > 0> then
change [Jumps] by (-1)
set [Y Speed] to (15)
end
6. Animation
Make the rabbit appear to run:
forever
switch costume to [Rabbit A]
wait (0.5) seconds
switch costume to [Rabbit B]
wait (0.5) seconds
end
7. Obstacles
Make trees and rocks move across the screen:
hide
wait (2) seconds
show
forever
go to x: (240) y: (3)
glide (4) secs to x: (-240) y: (93)
end
8. Collision Detection & Game Over
Detect hits and end the game:
if
switch backdrop to [You Lose]
stop [all v]
end
end
9. Scoring & Win Condition
Add scoring and winning:
set [Points] to (0)
forever
wait (1) seconds
change [Points] by (1)
if <(Points) = (5)> then
wait (0.8) seconds
switch backdrop to [You Win]
stop [all v]
end
end
10. Sound & Feedback
Add audio for game states:
play sound [Connect] until done
when backdrop switches to [You Win]
play sound [Dance Celebrate] until done
Game Enhancements
Here are 7 ways to enhance your double jump game:
1. Health System (Lives Instead of 1-Hit Death)
Add multiple lives for more forgiving gameplay:
set [Lives v] to (3)
forever
if <
change [Lives v] by (-1)
wait (0.5) seconds
if <(Lives) = [0]> then
switch backdrop to [You Lose v]
stop [all v]
end
end
end
2. Variable Game Speed / Difficulty Increase
Make the game harder over time:
set [Speed v] to (4)
forever
if <(Points) mod 5 = 0> then
change [Speed v] by (1)
wait (1) seconds
end
end
3. Power-Ups (Shield, Extra Jump, Speed Boost)
Add collectible power-ups:
set [Shield v] to [false]
forever
go to x: (240) y: (random -50 to 50)
glide (4) secs to x: (-240) y: (random -50 to 50)
end
when this sprite clicked
set [Shield v] to [true]
wait (5) seconds
set [Shield v] to [false]
4. Parallax Background Effect
Create depth with moving backgrounds:
go to x: (0) y: (0)
forever
change x by (-1)
if
set x to (480)
end
end
5. Jump Indicator
Show remaining jumps visually:
forever
if <(Jumps) = 2> then
switch costume to [2 jumps]
else if <(Jumps) = 1> then
switch costume to [1 jump]
else
switch costume to [no jumps]
end
end
6. Start / Restart Game Button
Add a restart button:
broadcast [Restart v]
when I receive [Restart v]
go to x: (67) y: (0)
set [Y Speed] to (0)
set [Points] to (0)
set [Lives] to (3)
set [Jumps] to (0)
switch backdrop to [Night City with Street]
7. High Score Tracker
Track the best score:
if <(Points) > (High Score)> then
set [High Score v] to (Points)
end
Conclusion
Congratulations! You've created a fully functional double jump platformer game in Scratch. This project demonstrates advanced concepts like physics simulation, collision detection, and state management. Keep experimenting with different mechanics and share your creations with the Scratch community!
Remember to save your project and try out the enhancements to make your game even more engaging. Happy coding!
Call to Action
- Don't forget to check out the full video tutorial: How to make a Double Jump Game in Scratch | Rabbit jumping game in Scratch | Platformer Game
- Like, comment & share the video
- Visit kodexacademy.com
- Subscribe to the Kodex Academy YouTube channel for deeper Scratch content.
Happy coding with Kodex Academy!
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