Learn to Code with Eat Yummy Taco: Fun Scratch Game Tutorial for Kids - Step-by-Step Guide
Scratch Game
Get ready to dive into a deliciously engaging game that will tickle your taste buds and test your reflexes — all while learning how to code! "Eat Yummy Taco" is a beginner-friendly and fun Scratch game for kids developed by Kodex Academy that turns learning into an exciting adventure. Whether you're a young coder just starting out or a teacher looking for an interactive classroom project, this game is packed with creativity, color, and coding challenges.
This beginner Scratch game tutorial introduces kids coding with interactive elements like sprite collisions and variable scoring.
Build Eat Yummy Taco: Scratch Game for Kids.Step-by-step guide for kids: Create sprites, add motion/sounds, implement scoring with variables, and win conditions using loops and collisions.
👉 Watch the Full YouTube Tutorial Here:
Watch the full Eat Yummy Taco – Scratch Game by Kodex Academy
Set Up Sprites and Backdrop
Delete default sprite. Add Nano (player), Taco (collectible), Giga/Duck (targets). Choose schoolyard backdrop; duplicate for 'You Win' screen. Resize sprites (Nano 80%, Taco 50%).
Program Nano Movement
Use arrow keys for motion. Add 'When green flag clicked' to say 'Let's eat!' and start game.
Add Taco Collection
Taco appears near Nano, glides forward, hides at edge. Play 'Yummy!' sound on collection.
Implement Giga and Duck Movement
Giga/Duck glide randomly; collision with Nano: +1/-1 score, sounds ('Ouch!' quack).
Create Score Variable and Collisions
Set score to 0. On touch: change score by 1/-1; broadcast win at 5 points.
Add Sounds and Win Condition
Background music; switch backdrop and stop at win. Use 'repeat until' for loops.
Scratch Game for Kids: What Is "Eat Yummy Taco"?
Basic Game Design with Scratch
Objective:
Create a fun, interactive game where Nano throws tacos to Giga, avoids a mischievous duck, and scores points until the player wins.
Step-by-Step Design Process for this Game
You start by deleting the default sprite and choosing four important sprites from the Scratch library:
- • Nano – The player who throws the tacos
- • Giga – The friend who receives the tacos
- • Duck – The tricky obstacle
- • Taco – The moving object Nano throws
Then, select your backdrop — a schoolyard scene — and duplicate it to create a "You Win" screen that shows when the player scores 5 points. Add a "You Win" message to the second backdrop using Scratch's backdrop editor.
Customization Tips
Resize your sprites for visual balance:
- • Duck: 50%
- • Giga: 60%
- • Nano: 80%
- • Taco: 50%
Set your default backdrop at the beginning of the game using:
switch backdrop to [School v]
Key Game Design Concepts Learned
- Setting up a game environment
- Planning character roles and goals
- Visual design through sprite sizing and backdrop creation
- Ending the game with a win condition
How to Use Sprites, Sounds, and Motion
Sprites are the core components of this game. Each sprite has specific behaviors and interactions that bring your game to life.
A. Nano – Player Control
Nano can be moved up and down using the arrow keys:
go to x: -150 y: 0
forever
if key (up arrow v) pressed
change y by (10)
if key (down arrow v) pressed
change y by (-10)
Nano also displays a helpful message at the start:
say [Use up and down arrow to move Nano and space bar for tacos] for 5 seconds
B. Taco – Action Sprite
Taco is the interactive object Nano throws at Giga or accidentally at the duck. It's programmed to show up at Nano's position, move forward, and hide once it hits the edge.
Taco throw mechanics (code):
go to [Nano v]
show
repeat until
move (10) steps
end
hide
C. Giga & Duck – Moving Targets
Both Giga and Duckling move randomly across the screen to make hitting targets a fun challenge. Their movement is created using glide and random coordinates:
forever
glide (1) secs to x: (pick random -140 to 140) y: (pick random -100 to 100)
D. Adding Sounds
To make the game more immersive:
- • Background music plays throughout:
forever
play sound [Chill v] until done
- • Giga says "Yummy!" and plays a pop sound when hit:
play sound [pop v]
say [Yummy!] for 1 sec
end
- • Duck says "Ouch!" and makes a quacking sound:
play sound [duck v]
say [Ouch!] for 1 sec
end
Simple Coding Logic for Interactive Game-play
This game project introduces kids to interactive game logic, including conditions, variables, and loops that power a real game engine.
A. Create and Use a Score Variable
You track the player's success with a point variable:
set [point v] to [0]
B. Collision-Based Scoring
In your taco sprite, you create logic that checks for collisions with other sprites to determine what happens:
if
change [point v] by (1)
wait (1) sec
end
if
change [point v] by (-1)
wait (1) sec
end
C. Win Condition with Backdrop Switch
When your score reaches 5, the backdrop changes to display the "You Win" message and the game stops:
if <(point) = (5)> then
switch backdrop to [You Win v]
stop [all v]
end
This is a major milestone in the game and teaches conditional logic in a meaningful way.
D. Repeat Until Logic
You use control blocks like repeat until to run a loop as long as the taco hasn't hit the edge:
move (10) steps
end
This teaches students how game engines work — repeating actions until a condition is met.
Bonus Learning Points
While building "Eat Yummy Taco," you'll also learn:
| Events | when green flag clicked, when space key pressed |
|---|---|
| Loops | forever, repeat until |
| Conditions | if, if then with touching blocks |
| Variables | set, change, and check point |
| Motion | move, go to, glide to random position |
| Looks | say, switch backdrop to, show, hide |
| Sound | play sound until done for interaction and feedback |
| Sensing | touching [sprite] to detect collisions |
This Scratch game tutorial is perfect for:
- • 👧 Kids just starting out with coding
- • 👩🏫 Teachers building STEM lesson plans
- • 👨👩👧 Parents wanting a guided project for their kids
- • 🕹️ New coders who love games
Final Thoughts
"Eat Yummy Taco" isn't just about tacos — it's a full learning journey wrapped in fun. This Scratch game for kids, provides understanding on real programming logic in a visual, friendly format. Every feature — from moving sprites to scoring logic to win conditions — helps you level up your coding skills.
By the end, you won't just have a game; you'll have coded your first game engine — and that's a big win 🎉.
So go ahead, fire up Scratch, open your imagination, and start chomping your way to code mastery with Kodex Academy!
Call to Action
- Don't forget to check out the full video tutorial by Kodex Academy here: Watch the full Eat Yummy Taco – Scratch Game by Kodex Academy
- Like, comment & share the video
- Visit kodexacademy.com
- Subscribe to the Kodex Academy YouTube channel for deeper Scratch content.
Happy coding with Kodex Academy! 🚀